This is actually one of the reasons which slow down the development of V-Ray for Blender.
If V-Ray is integrated only as an addon we'll have to remove at least half of the available features.įor example, Blender doesn't have native support for DomeLight, in order to implement that feature into V-Ray for Blender we need to modify Blender itself, we can't do that only on V-Ray side.įurthermore, V-Ray has much more complex materials than Blender, without adding the necessary support in Blender we can't use those materials.
V-Ray similarly as Octane is much more feature-rich than other render engines.